Switcher Mode Resources
When the switcher is operating in a UHDTV1 video format, the number of available resources is reduced to provide the additional processing power required for UHDTV1 production. The following table provides a quick overview of how the resources are re-allocated.
HD | UHD 3 ME | UHD 2 ME 2 MM | |
---|---|---|---|
MEs (Max)1 | 3 | 3 | 2 |
MiniME™ Engines | 4 | 0 | 2 |
Keyers per ME (+Trans) | 6 | ||
Canvas Generators | 22 | 02 | 12 |
UltraScene Scenes (Max) | 4 | 0 | 4 |
Video Processor MultiViewer (Max)1 | 2 | 1 | 1 |
I/O MultiViewer (Max)1 | 5 | ||
I/O Processor (Max)1 | 80 (60 In + 20 Out) | 405(20 In + 20 Out) | |
Input FSFCs (Max)1 | 605 | 40 | |
Output FCs (Max)1 | 205 | 20 | |
Frame Delay (Max Frames) | 13 | ||
Proc Amp/Color Correctors (Max)1 | 60 | 40 (8 per I/O Group) | |
HDR Support | Yes | Yes | Yes |
WCG Support | Yes | Yes | Yes |
2D DVE Channels Switcher Wide | 12 | 8 | |
Chroma Keys (floating) | 4 | 2 | |
Media-Store Channels (Video + Alpha) | 8 | 6 | |
Video Inputs (max) | 60 | ||
Video Outputs (max) | 20 (+MV Outputs) |
Notes:
1 Software options are required to be installed to activate the maximum number of resources.
2 Each Canvas consumes MiniME™ engines to generate the output. The number of Canvas outputs that are available depends on the number of MiniME™ engines that are available.
3 The Media-Store cache is broken into 3 × 4GB blocks. In HD, channels 1,3,7 have access to the first block; 2,4,8 have access to the second; and 5,6 have access to the last. In UHDTV1, channels 1,3 have access to the first block; 2,4 have access to the second; and 5,6 have access to the last.
4 The total number of Inputs and Outputs depends on the number of Ultra 60 I/O boards installed in the frame.
5 In HD the total number of input FSFCs, and output FCs is shared. In UHDTV1 there are separate input FSFC, and output FC resources.
6 Up to 5 additional outputs are fixed to I/O MultiViewers.