The hardware channels can be set up in a number of ways, depending on the task you need the server to perform. These configurations are applied to all
the channels in a group (ChA-D, ChE-H, ChI-L) and can be used for simple background video, keyed video, MultiScreen,
Stereoscopic 3D, super slow motion, instant replay (2D), instant replay (3D), and instant replay (super slow motion).
Note: The following table shows channel allocations for the first four channels on the server (ChA-D) but the remaining groups are configured
in the same way. The exception being those configurations that use more than 4 channels.
Table 1. Video-Only / Video+Key Modes
Mode |
Description |
V V V V (Mix) |
Four (4) background channel transports (no alpha). This is the setting to use for
UHDTV1 operation. |
VK VK (Mix) |
Two (2) keyer channel transports (video+alpha). Channel A carries the video and channel C carries the alpha for the first key
and channel B carries the video and channel D carries the alpha for the second key. |
VK V V (Mix) |
One (1) keyer channel transport (video+alpha) and two (2) background channel transports. Channel A
carries the video and channel B carries the alpha. This configuration also allows the two video (V) channels to playout a Play List with mix
transitions. |
VK VK |
Two (2) keyer channel transports (video+alpha). Channel A carries the video and channel B carries the alpha for the first key
and channel C carries the video and channel D carries the alpha for the second key. |
VK V V |
One (1) keyer channel transport (video+alpha) and two (2) background channel transports. Channel A
carries the video and channel C carries the alpha. |
V V VK |
Two (2) background channel transports and one (1) keyer channel transport (video+alpha). Channel B
carries the video and channel D carries the alpha. |
V V VK (Mix) |
Two (2) background channel transports and one (1) keyer channel transport (video+alpha). Channel C
carries the video and channel D carries the alpha. |
Table 2.
ISO / Replay Modes
Mode |
Description |
ISO2 + V V (Mix) |
Two (2) 2D cameras are recorded to the same clip ID on channels A and B. Channels C and D are the playback channels. |
ISO3 + V |
Three (3) 2D cameras are recorded to the same clip ID on channels A-C. Channel D is the playback channel. |
ISO4 |
Four (4) 2D cameras are recorded to the same clip ID. There are no playback channels. |
ISO4 |
Four (4) 2D cameras are recorded to the same clip ID on channels A-D. Channels E and F are used for background channel transports. Channels G and H are
playback channels. This configuration requires all eight (8) channels. |
ISO4 |
Four (4) 2D cameras are recorded to the same clip ID on channels A-D. Channels E (video) and F (alpha) are used for a keyer channel transport. Channels G
and H are playback channels. This configuration requires all eight (8) channels. |
ISO5 |
Five (5) 2D cameras are recorded to the same clip ID on channels A-E. Channel F is uses for a background channel transport.
Channels G and H are playback channels. This configuration requires all eight (8) channels. |
ISO6 |
Six (6) 2D cameras are recorded to the same clip ID on channels A-F. Channels G and H are playback channels. This configuration requires all
eight (8) channels. |
ISO7 |
Seven (7) 2D cameras are recorded to the same clip ID on channels A-G. Channel H is the playback channel. This configuration requires all eight
(8) channels. |
ISO8 |
Eight (8) 2D cameras are recorded to the same clip ID on channels A-H. There are no playback channels. This configuration requires all eight (8)
channels. |
ISO9 |
Nine (9) 2D camera are recording to the same clip ID on channels A-I. Channels J-L are playback channels. This configuration requires all twelve
(12) channels. |
ISO10 |
Ten (10) 2D camera are recording to the same clip ID on channels A-J. Channels K-L are playback channels. This configuration requires all twelve
(12) channels. |
ISO11 |
Eleven (11) 2D camera are recording to the same clip ID on channels A-K. Channel L is the playback channels. This configuration requires all
twelve (12) channels. |
ISO12 |
Twelve (12) 2D camera are recording to the same clip ID on channels A-L. There are no playback channels. This configuration requires all twelve
(12) channels. |
Table 3. Multi-Screen Modes
Mode |
Description |
2X VK (Multi-Screen VK) |
A 2-wide MultiScreen video stream with alpha. The MultiScreen is a single channel transport used for
media files that are of a non-standard size (3840×1080). |
3X VK + 2V |
A 3-wide MultiScreen video stream with alpha and two (2) background channel transports. The
MultiScreen is a single channel transport used for media files that are of a non-standard size (5760×1080). This configuration
requires all eight (8) channels. |
3X VK + 1VK |
A 3-wide MultiScreen video stream with alpha and one (1) keyer channel transport. The MultiScreen is a single channel transport used for media files that are of a non-standard size (5760×1080). This configuration
requires all eight (8) channels. |
4X VK |
A 4-wide MultiScreen video stream with alpha. The MultiScreen is a single channel transport used for media files that are of a non-standard size (7680×1080). This configuration requires all eight (8) channels. |
Table 4. Stereo 3D Modes
Mode |
Description |
VV VV |
Two (2) background channel transports consisting of a left-eye and right-eye video stream for 3D production. Channel A
carries the left-eye and channel C the right-eye video stream for the first channel transport and channel B carries the left-eye and channel D the right-eye
video stream for the second channel transport. |
3D ISO2 |
Two (2) background channel transports consisting of a left-eye and right-eye video stream for 3D production with two (2)
playback channels. Channel A carries the left-eye and channel C the right-eye video stream for the first channel transport and channel B carries the left-eye
and channel D the right-eye video stream for the second channel transport. Channel E carries left-eye and channel G the right-eye video stream for the first
playback channel, and channel F carries the left-eye and channel H the right-eye video stream for the second playback channel. This configuration requires all eight (8)
channels. |
3D ISO3 |
Three (3) background channel transports consisting of a left-eye and right-eye video stream for 3D production with one (1)
playback channel. Channels A,B,E carry the left-eye and channels C,D,G the right-eye video stream. Channel F carries left-eye and channel F the right-eye video stream for the
playback channel. This configuration requires all eight (8) channels. |
Table 5. Super Slow Motion Cameras Modes (The SSM option must be installed.)
Mode |
Description |
SSM-2X ISO2 |
Three (3) 2-times slow motion channel transports with two (2) video links for each channel transport and two (2) playback
channels. |
SSM-3X ISO3 |
Two (2) 3-times slow motion channel transports with two (2) video links for each channel transport and two (2) playback
channels. |
2X Super Slow Motion Camera |
One (1) 2-times slow motion channel transport. |
3X Super Slow Motion Camera |
One (1) 3-times slow motion channel transport. |
4X Super Slow Motion Camera |
One (1) 4-times slow motion channel transport. |
6X Super Slow Motion Camera |
One (1) 6-times slow motion channel transport. This configuration requires all eight (8) channels. |
8X Super Slow Motion Camera |
One (1) 8-times slow motion channel transport. This configuration requires all eight (8) channels. |