To Load a Media Item

Media items are loaded into a Media​-Store channel from MediaManager

Note:
Media items must be created in the same color gamut and dynamic range that they are intended to be used in on the switcher. If a media item is created in one color space and the switcher is operating in another, the media item may not appear correctly.
  1. Click Navigation Menu > Live Assist > Media > Media-Store


  2. Click the Folder list and navigate to the folder containing the media item you want to load into a Media​-Store channel.
    Note:
    The first time you navigate to a folder it may take a few moments for the Media​-Store to scan the files and build the database entries.
    Tip:
    If you have added media items to a folder but they do not appear on the menu, click Refresh to scan the folder for any new files.
    Tip:
    Refer to FTP Connection for information on uploading media items to the NFS drive.

    All the media items in that folder are shown in the center area of the page.

  3. Drag the media item onto the Media​-Store channel you want to load it in.
    Note:
    You cannot load a media item larger than 3840×2160 into a Media​-Store channel.
    Tip:
    The film-strip symbol () indicates that the media item is an animation, the key symbol () indicates that the media item has an alpha, and the speaker symbol () indicates that the media item has audio associated with it, or is audio only.