To Capture to a Media-Store
- Press the source button for the media-store channel, or press Press HOME > More > Effects > MediaStore.
- Press Capture.
- Press Change Directory and navigate to the directory you want to store the capture to.
- Press Select Directory.
- Press Source and use the Vid Src knob to select the video source (Preview or Aux Buses) that you want to capture from.
-
Press a Capture Source button to select what is include with the capture
- Video Capture — capture the video.
- Alpha Capture — capture the alpha channel with the video.
- Audio Capture — capture the audio.
Tip: You can capture the Video or Audio independent of each other by only selecting one. For example, if only Audio Capture is selected, the video is not captured. -
If you are capturing audio, press a Audio Channels button to select how many channels you want to
capture.
- Auto — the switcher will attempt to detect the number of channels in the audio and capture them.
- 1 Chan — capture the first channel of audio.
- 2 Chan — capture the first 2 channels of audio.
- 4 Chan — capture the first 4 channels of audio.
- If you are capturing video, use the Video Frames knob to select the length of the video capture.
- If you are capturing audio, use the Audio Frames knob to select the length of the audio capture.
- Press Pos/Size and use the knobs or the positioner to adjust the position and size of the capture area.
- Press Top Left and use the knobs or the positioner to adjust the position of the top-left corner of the capture area.
- Press Bottom Right and use the knobs or the positioner to adjust the position of the bottom-right corner of the capture area.
- Press More.
-
Capture the desired media item.
- Capture To Disk — the media item is captured, saved to disk, and loaded into the selected Media-Store channel.
- Capture To RAM — the media item is captured and loaded into the selected Media-Store channel. The name of the capture is shown in red and marked as unsaved until the capture is saved to disk. You must press Save Capture To Disk to save the capture.
Tip: You can adjust the start and end point of a captured animation using the animation properties trim feature. Refer to To Set Animation Properties for information on setting the trim points.Tip: If you accidentally load another media item into the channel you used for the capture, you can recover the captured media item by pressing Select DDR Capture.