DVE Sequences
A sequence is a series of keyframes, or effects, that are created, saved, and run directly from your switcher. You can use any of the DVE functions to manipulate the keyframes in a sequence. For example, a sequence might consist of a channel, or object, that shrinks across the screen, moves to a specific location and acquires a border or any other DVE effect. The switcher interpolates, or fills in, the shots between the keyframes to produce a fluid motion effect.
A sequence must be created and used on a DVE key. A DVE wipe that is created from a sequence can be run on either a background or a key.