Animation File Size

The number of frames that an animation can have depends on the raster size of the frames in the animations. Compressed image formats are uncompressed inside the switcher and an alpha is applied when the file is loaded into the Media​-Store.

Note: Channels 1, 3, and 7 share one block of RAM, channels 2, 4, and 8 share another, and channels 5 and 6 share the last. As you load an animation into one channel in the block, the amount of RAM available to the other channel is reduced.
Raster Ch 1,3,& 7 Ch 2,4,& 8 Ch 5 & 6
1920×1080 (1080p) 515 515 515
1280×720 (720p) 1160 1160 1160