To Load a Media Item

Media items are loaded into a Media​-Store channel from MediaManager

Note: Media items must be created in the same color gamut and dynamic range that they are intended to be used in on the switcher. If a media item is created in one color space and the switcher is operating in another, the media item may not appear correctly.
  1. Click Navigation Menu > Media > MediaManager
    Tip: The MediaManager can also be accessed from Live Assist (Click Navigation Menu > Live Assist > Media > MediaManager). The Live Assist version follows Media​-Store source selections on the panel.


  2. Navigate to the folder containing the media item you want to load into a Media​-Store channel.
    Note: The first time you navigate to a folder it may take a few moments for the Media​-Store to scan the files and build the database entries.
    Tip: You can upload a media item from your computer to the selected folder on the storage device. In the Still Upload area click Browse and navigate to the media item you want to upload. Click Open and then Upload File.

    All the media items in that folder are shown in the center area of the page.

  3. Drag the media item onto the Media​-Store channel you want to load it in.
    Tip: The film-strip symbol () indicates that the media item is an animation, the key symbol () indicates that the media item has an alpha, and the speaker symbol () indicates that the media item has audio associated with it, or is audio only.
    Tip: You can remove items from the Media​-Store cache to free up space. Refer to Media​-Store Cache Manager for more information.