To Set the Memory Attributes

Memory attributes can be set when the memory is stored or when it is recalled. This procedure sets the store attributes, but the information applies to both.

  1. Click Navigation Menu > Live Assist > Memory > Store.
  2. Click General and set the attributes as required.


    Note: For information on the recall mode (Program/MemoryAI/Effects Dissolve) refer to To Store a Memory.
    • Roll GPO — set whether GPI outputs attached to sources are triggered when recalled.
    • Roll VTR — set whether a play command is triggered when a source that is assigned to a video server is recalled.
    • Roll PBus — set whether a PBus trigger function is sent when a source that is assigned to a PBus device is recalled.
    • Camera — set whether camera shots are recalled.
    • MediaX — set whether Media​-Store items and settings for the selected channel are recalled.
  3. Click ME X. The attributes for each ME are separate and must be set for each ME you want to include in the memory.


    • Trans Area — set how the next transition type and parameters are recalled.
    • Next Trans — set how the next transition area is recalled.
    • Run Auto — set whether a transition is performed after the memory is recalled. (Not available during Effects Dissolve transitions.)
    • PGM Bus — set how the sources selected on the program bus are recalled.
    • PST Bus — set how the sources selected on the preset bus are recalled.
    • Shared Pattern — set whether the settings for the shared Key Mask/Wash pattern generator is recalled.
    • Key X Bus — set whether the source selected on the key bus is recalled.
    • Key X Active — set whether the on-air status of the key is recalled.
    • Key X Type — set whether the key type is recalled.
    • Key X Mask — set whether mask settings for the key are recalled.
  4. Click MiniMEs.


    • Trans Area — set how the next transition type and parameters are recalled.
    • Next Trans — set how the next transition area is recalled.
    • Run Auto — set whether a transition is performed after the memory is recalled. (Not available during Effects Dissolve transitions.)
    • PGM Bus — set how the sources selected on the program bus are recalled.
    • PST Bus — set how the sources selected on the preset bus are recalled.
    • Key X Bus — set whether the source selected on the key bus is recalled.
    • Key X Active — set whether the on-air status of the key is recalled.
    • Key X Type — set whether the key type is recalled.
    • Key X Mask — set whether mask settings for the key are recalled.
  5. Click MultiScreens.


    • Trans Area — set how the next transition type and parameters are recalled.
    • Next Trans — set how the next transition area is recalled.
    • Run Auto — set whether a transition is performed after the memory is recalled. (Not available during Effects Dissolve transitions.)
    • PGM Bus — set how the sources selected on the program bus are recalled.
    • PST Bus — set how the sources selected on the preset bus are recalled.
    • Key X Bus — set whether the source selected on the key bus is recalled.
    • Key X Active — set whether the on-air status of the key is recalled.
    • Key X Type — set whether the key type is recalled.
    • Key X Mask — set whether mask settings for the key are recalled.
  6. Click Auxes.


    • Aux X — set whether the source selected on the aux bus is recalled.