Switcher Resources

The number of resources specific to your switcher depends on the options installed.

Table 1. Switcher Resources in SD/HD and UHDTV1 Modes
Resource 4RU HD 8RU HD 4RU UHDTV1 8RU UHDTV1
Custom Controls 2304 (48 Banks × 48 CCs)
Custom Controls Running 96 (running at the same time)
Aux Buses 64 (8 Banks × 8 Buses)
Keyers per ME 8 4
Proc Amp/Color Correctors per ME 2 1
Input Proc Amp/Color Correctors per input 11
Output Proc Amp/Color Correctors per Aux output 12
Input Frame Synchs per input board 81 21
Input Format Converters per input board 81 0
Chroma Keys per ME 2 1
2D DVE Channels per ME 16 8
3D DVE Channels per ME 21 11
3D DVE Warp channels per ME 1 0
Maximum DVE Sequences 1,000
Max AuxKeys 10 15 0
Maximum GPI Inputs or Outputs 34 (10 fixed + 24 config) 58 (10 fixed + 48 config) 34 (10 fixed + 24 config) 58 (10 fixed + 48 config)
Maximum Fame Tallies 36 72 36 72
Maximum Contact Closures 12 24 12 24
Serial Remote Ports (panel) 8
Serial Peripheral Ports (frame) 4
Ethernet Ports (virtual) 64
MultiViewers 6 8 6 8
Heads per MultiViewer 4 4 4 4
MultiProcessor Input MultiViewers (1 per board) 3 6 3 6
Maximum Video Inputs 60 (20 BNCs × 3 Boards) 120 (20 BNCs × 6 Boards) 15 (5 UHD-​2SI × 3 Boards) 30 (5 UHD-​2SI × 6 Boards)
Maximum Video Outputs 40 (20 BNCs × 2 Boards) 60 (20 BNCs × 3 Boards) 10 (5 UHD-​2SI × 2 Boards) 15 (5 UHD-​2SI × 3 Boards)
Max MEs 6 8 3 4
Memories 1,000 (100 Banks × 10 Memories)
Mix/DSK Keyers 4 0
MultiViewer Grids 41
MultiViewer Layouts 50
MultiViewer Input Sources 32
MultiViewer Boxes 20
Global-Store Channels 4 4 1 (vid+alpha) 1 (vid+alpha)
Global-Store RAM CACHE (Video) 4 Gigabytes
Global-Store RAM CACHE (Audio) 4 Gigabytes
ME-Store Channels 4 4 2 (vid+alpha) 2 (vid+alpha)
ME-Store RAM CACHE 8 Gigabytes per ME
Media-Store Capture 3,000 frames in SD or 773 frames in 3G or 1080i
Clip Register List (VTR/Video Server) 31,837 Clips

Notes:

1 Only available on the MultiProcessor Input board.

2 Output Proc Amp/Color Correctors are not available on the Evertz® IP Output board.

3 A DVE channel is made up of 2 channel resources (video + alpha). These channel resources can be used separately for 2 Preset Pattern (PST PATT) keys per DVE channel.