To Set the Memory Attributes

Memory attributes can be set when the memory is stored or when it is recalled. This procedure sets the store attributes, but the information applies to both.

  1. Click Navigation Menu > Live Assist > Memory > Store.
  2. Click General and set the attributes as required.


    Note: For information on the recall mode (Program/MemoryAI/Effects Dissolve) refer to To Store a Memory.
    • Roll Clip — set whether a play command is triggered when a source that is assigned to a video server is recalled.
    • Camera — set whether camera shots are recalled.
    • Override Chroma Key X Inclusion — set whether the chroma key source and settings for the selected channel are recalled.
    • MediaX — set whether Media​-Store items and settings for the selected channel are recalled.
  3. Click MEs. This section includes ME, MiniME, and Canvas resources.
  4. Click ME X for the ME you want to set the attributes for.


    • Trans Area — set how the next transition type and parameters are recalled.
    • Next Trans — set how the next transition area is recalled.
    • Run Auto — set whether a transition is performed after the memory is recalled. (Not available during Effects Dissolve transitions.)
    • PGM Bus — set how the sources selected on the program bus are recalled.
    • PST Bus — set how the sources selected on the preset bus are recalled.
    • Shared Pattern — set whether the settings for the shared Key Mask/Wash pattern generator is recalled.
    • Key X Bus — set whether the source selected on the key bus is recalled.
    • Key X Active — set whether the on-air status of the key is recalled.
    • Key X Type — set whether the key type is recalled.
    • Key X Mask — set whether mask settings for the key are recalled.
  5. Click MiniME X for the MiniME you want to set the attributes for.


    • Trans Area — set how the next transition type and parameters are recalled.
    • Next Trans — set how the next transition area is recalled.
    • Run Auto — set whether a transition is performed after the memory is recalled. (Not available during Effects Dissolve transitions.)
    • PGM Bus — set how the sources selected on the program bus are recalled.
    • PST Bus — set how the sources selected on the preset bus are recalled.
    • Key X Bus — set whether the source selected on the key bus is recalled.
    • Key X Active — set whether the on-air status of the key is recalled.
    • Key X Type — set whether the key type is recalled.
    • Key X Mask — set whether mask settings for the key are recalled.
  6. Click Canvas X for the Canvas you want to set the attributes for.


    • Trans Area — set how the next transition type and parameters are recalled.
    • Next Trans — set how the next transition area is recalled.
    • Run Auto — set whether a transition is performed after the memory is recalled. (Not available during Effects Dissolve transitions.)
    • PGM Bus — set how the sources selected on the program bus are recalled.
    • PST Bus — set how the sources selected on the preset bus are recalled.
    • Key X Bus — set whether the source selected on the key bus is recalled.
    • Key X Active — set whether the on-air status of the key is recalled.
    • Key X Type — set whether the key type is recalled.
    • Key X Mask — set whether mask settings for the key are recalled.
  7. Click Scene.
  8. Click Scene X for the UltraScene you want to set the attributes for.


    • Layer X Bus — set how the source (video and alpha) selected on the layer is recalled.
    • Layer X Active — set how the on-air or off-air status of the layer is recalled.
    • Layer X Type — set how the layer key type is recalled.
  9. Click Chroma Key.
  10. Click CK X for the Chroma Key you want to set the attributes for.


    • Source — set whether the source selected on the chroma key bus is recalled.
    • Parameters — set whether chroma key settings are recalled.
  11. Click Auxes.


    • Aux X — set whether the source selected on the aux bus is recalled.