To Set the Memory Attributes
Memory attributes can be set when the memory is stored or when it is recalled. This procedure sets the recall attributes, but the information applies to both.
- Click Navigation Menu > Live Assist > Memory > Recall.
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In the Inclusions area, select the ME, MiniME™, and MultiScreen that you want to include
with the memory recall.
Only those MEs that are included with the memory recall are changed when a memory is recalled.
Tip: Click the attribute button multiple times to have that attribute included with the recall (), not included with the recall (), or use the setting stored in the memory (). -
Click General and select the attributes that you want recalled with
the memory.
- Roll GPO — whether GPI outputs attached to sources are triggered when recalled.
- Roll VTR — whether a play command is triggered when a source that is assigned to a video server is recalled.
- Roll PBus — whether a PBus trigger function is sent when a source that is assigned to a PBus device is recalled.
- Camera — whether camera shots are recalled.
- MediaX — whether Media-Store image and settings for the selected channel are recalled.
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Click ME X and select the attributes that you want
recalled with the memory.
Tip: You can use the same procedure for a MiniME™ or MultiScreen.
- Trans Area — how the next transition type and parameters are recalled.
- Next Trans — how the next transition area is recalled.
- Run Auto — whether a transition is performed after the memory is recalled.
- PGM Bus — how the sources selected on the program bus are recalled.
- PST Bus — how the sources selected on the preset bus are recalled.
- Shared Pattern — whether the settings for the shared Key Mask/Wash pattern generator is recalled.
- KeyX Bus — select whether sources selected on the selected key bus are recalled.
- KeyX Active — whether the selected key is recalled on-air (active) or not.
- KeyX Type — whether the key type is recalled for the selected key.
- KeyX Mask — whether mask settings for the selected key are recalled.
- AuxX — how the sources selected on the aux bus are recalled.
- Click Auxes and select how the sources selected on the aux bus are recalled..