Working With Media-Store Animations
Media-Store animations can be used for animated backgrounds, branding "bugs", or media transitions. You can set up an animation to loop, play automatically when taken on-air, play in reverse, or even play at different speeds.
Tip: You can play an animation manually from a control panel by selecting the source button for the Media-Store channel with the animation you want to play, and
pressing Run on the3-knob menu. The knob changes to Stop as the animation is playing.
Keep the following in mind:
Keep the following in mind when working with Media-Store animations:
- When you load an animation to an off-air Media-Store channel, or the animation goes off-air with a transition, the preview shows the cut point (CutFr) for that animation, and not the first frame of the video.
- You can manually cycle through frames by turning the Run knob while the animation is stopped.
- Double-pressing the Run knob stops playback and re-cues the animation to the first frame.
- You can shuttle forwards and backwards through the animation by turning the positioner clockwise or anti-clockwise when the animation is stopped, if your control panel has a positioner with a z-axis. Shuttle speed is increased and decreased by turning the positioner more or less in each direction.
- You can run or stop an animation by pressing the positioner button, if your control panel has a positioner with a button.