Memory Attributes

Memory Attributes allow you to specify what elements are recalled with a memory. These elements include the background/preset buses, keyer bus, Aux bus, chroma key, and Media-Store selections, as well as keyer on-air status, and transition selections.

Memory attributes can be set both when the memory is stored, and when it is recalled. This allows you to store a set of attributes with a memory and then recall it as stored, or override the attributes stored in the memory and apply different ones when the memory is recalled. A memory attribute does not need to be stored in the memory to be recalled.

Tip: It is recommended that if you are new to working with memories, use the memory store attributes to set how you want a memory to be recalled and set the recall attributes to be Memory.