To Set the Memory Attributes

Memory attributes can be set when the memory is stored or when it is recalled. This procedure sets the store attributes, but the information applies to both.

  1. Click Navigation Menu > Live Assist > Memory > Store.
  2. Click General and set the attributes as required.


    Note: For information on the recall mode (Program/MemoryAI/Effects Dissolve) refer to To Store a Memory.
    • Roll Clip — set whether a play command is triggered when a source that is assigned to a video server is recalled.
    • Camera — set whether camera shots are recalled.
    • MediaX — set whether Media​-Store items and settings for the selected channel are recalled.
  3. Click MEs > ME X for the ME you want to set the attributes for. The attributes for each ME are separate and must be set for each ME you want to include in the memory.


    • Trans Area — set how the next transition type and parameters are recalled.
    • Next Trans — set how the next transition area is recalled.
    • Run Auto — set whether a transition is performed after the memory is recalled. (Not available during Effects Dissolve transitions.)
    • Background Bus — set how the sources selected on the background bus are recalled.
    • PST Bus — set how the sources selected on the preset bus are recalled.
    • Shared Pattern — set whether the settings for the shared Key Mask/Wash pattern generator is recalled.
    • Key X Bus — set whether the source selected on the key bus is recalled.
    • Key X Active — set whether the on-air status of the key is recalled.
    • Key X Type — set whether the key type is recalled.
    • Key X Mask — set whether mask settings for the key are recalled.
  4. Click MiniME X for the MiniME you want to set the attributes for.


    • Trans Area — set how the next transition type and parameters are recalled.
    • Next Trans — set how the next transition area is recalled.
    • Run Auto — set whether a transition is performed after the memory is recalled. (Not available during Effects Dissolve transitions.)
    • Background Bus — set how the sources selected on the background bus are recalled.
    • PST Bus — set how the sources selected on the preset bus are recalled.
    • Key X Bus — set whether the source selected on the key bus is recalled.
    • Key X Active — set whether the on-air status of the key is recalled.
    • Key X Type — set whether the key type is recalled.
  5. Click MultiScreen X for the MultiScreen you want to set the attributes for.


    • Trans Area — set how the next transition type and parameters are recalled.
    • Next Trans — set how the next transition area is recalled.
    • Run Auto — set whether a transition is performed after the memory is recalled. (Not available during Effects Dissolve transitions.)
    • Background Bus — set how the sources selected on the background bus are recalled.
    • PST Bus — set how the sources selected on the preset bus are recalled.
    • Key X Bus — set whether the source selected on the key bus is recalled.
    • Key X Active — set whether the on-air status of the key is recalled.
    • Key X Type — set whether the key type is recalled.
  6. Click Auxes.


    • Aux X — set whether the source selected on the aux bus is recalled.
  7. Click Audio.
    Note: If Disable Audio Memories is set to On (Click Navigation Menu > Configuration > System > Global) the audio memory attributes are disabled.


    • Main — set whether the configuration of the main audio mix is recalled.
    • Monitor — set whether the configuration of the monitor audio mix is recalled.
    • Aux X — set whether the configuration of the aux audio mix is recalled.